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Veil : Black Blood
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Devlog
July update of Veil
July 31, 2025
by
State of Art Game Studio
##indie, ##gamedev
In this version stability was improved and I took first bite at performance. Initial region of game was change a little to make it more cohesive with future content. New spell modifications were added...
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18 months update
June 25, 2025
by
State of Art Game Studio
##update #development #new_features
Veil: Black Blood – General Update (June 25) This general update deepens Veil: Black Blood across all aspects of the project, addressing common errors, improving stability, and expanding core system...
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Veil 0.11
March 04, 2025
by
State of Art Game Studio
In this general update: More spells Some upbeat music (to remove in next patch) Postprocessing Enviroment changes Principle-switcher targets...
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First Prototype - Veil 0.1
February 26, 2025
by
State of Art Game Studio
##initial
First Veil prototype with a single boss, two common enemies, four basic spells and seven recognized symbols included. Enviroment around start location is roughly done. A single NPC is to be found. Two...
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